good to see you got it working.
yes, I am not using raspbian, it's Debian jessie.
I'm assuming with raspbian, it's still using some arm6 libraries... but any arm7 system should work.
Search found 4 matches
Search found 4 matches • Page 1 of 1
I've already optimised it as much as possible (in-game settings). It's using threads, and max CPU load is 75% on one core. So it's the GPU that it's limiting, even clocked at 500. I guess it's playable ... with frameskipping you get 30fps (but no slowdown) ... but still disappointed ... was hoping t...
- Sun Feb 22, 2015 12:16 am
- Forum: Gaming
- Topic: STICKY: Emulation on the RPi: Updated 29/06/2017
- Replies: 150
- Views: 493077
ppsspp is now working too.
Got it working on RPI2. You don't need to change much: - you need to get the EGL, GLES, GLESv2 and KHR headers from the mesa packages, preferably put them in the ppsspp source folder - change CMakeLists.txt and remove RPI references: ppssppsdl uses SDL2 which already has videocore backend, so we don...