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by leilei
Wed Sep 15, 2021 9:33 pm
Forum: Gaming
Topic: emulator PlayStation 2
Replies: 41
Views: 8573

Re: emulator PlayStation 2

No one's mentioned Lakka in this thread because the libretro PCSX2 core targets x86 only. It's not available on the Rpi4 Lakka build. Play! was recently added, but it doesn't seem to start anything I tried to load at it...
by leilei
Sun Aug 22, 2021 1:44 am
Forum: Gaming
Topic: emulator PlayStation 2
Replies: 41
Views: 8573

Re: emulator PlayStation 2

Is it just me or do you just think the Pi can't run emulators/games very well? If you have to risk voiding your warranty and/or violate EULAs, then it doesn't work and wouldn't be something i'd suggest to base a purchase on. And realistically thinking with how long of a mystery the PS2 works and ho...
by leilei
Sat Aug 21, 2021 11:05 pm
Forum: Gaming
Topic: Does anyone know an software with an interface like an gaming console?
Replies: 2
Views: 414

Re: Does anyone know an software with an interface like an gaming console?

RetroArch (and Lakka which boots directly to it) has a XMB menu driver much inspired by the PlayStation 3's interface, so there's that. If you don't want to restrict yourself to emulators, you could boot Raspberry Pi OS and get Steamlink going from a separate x86 PC running Steam through the home ne...
by leilei
Tue Aug 17, 2021 2:52 am
Forum: Gaming
Topic: emulator PlayStation 2
Replies: 41
Views: 8573

Re: emulator PlayStation 2

No it won't. Play!'s barely usable on today's x86 desktops. PCSX2's too firm in x86 optimization that it's still trying to go x86_64 and is currently in the process of reworking itself of old plugin system cruft. Win11ing either will not produce miracles for a small Broadcom ARM SBC. What you'd need...
by leilei
Sun Aug 08, 2021 8:41 pm
Forum: Gaming
Topic: [RANDOM QUESTION] What’s the closest thing possible to getting a Wii (with system menu) to run on a Raspberry Pi?
Replies: 7
Views: 625

Re: [RANDOM QUESTION] What’s the closest thing possible to getting a Wii (with system menu) to run on a Raspberry Pi?

not that dolphin works any good on a Pi4. Megaman 9 runs at 20fps and that's a NES-like WiiWare game. Playing it that way gives me Pasofami 486 flashbacks.
by leilei
Mon Aug 02, 2021 9:42 pm
Forum: Gaming
Topic: Is there an Xbox 360 emulator for raspberry pi
Replies: 24
Views: 2313

Re: Is there an Xbox 360 emulator for raspberry pi

Xenia needs a CPU with AVX. so most likely no.
by leilei
Mon Aug 02, 2021 5:03 pm
Forum: Gaming
Topic: Is there an Xbox 360 emulator for raspberry pi
Replies: 24
Views: 2313

Re: Is there an Xbox 360 emulator for raspberry pi

A pi4 can *barely* handle Dolphin and that's the fastest, bestest of the bunch. Not really into games but a 2GHz overclocked Pi400 might be better than Pi4. I was referring to the current maturity and speed of the 6th gen console emulators that are out there (xqemu/cxbx, pcsx2, dolphin). Warzone210...
by leilei
Mon Aug 02, 2021 1:00 am
Forum: Gaming
Topic: Is there an Xbox 360 emulator for raspberry pi
Replies: 24
Views: 2313

Re: Is there an Xbox 360 emulator for raspberry pi

Highly doubt Xenia is looking into any ARM64 recompilers at this current state (and if any, it'd be Apple M1 in mind) Also a reminder that Xbox360 is a 7th gen console (along with the PS3). Gamecube falls into the 6th (with PS2, Xbox, Dreamcast) and we haven't even had all of that generation perfect...
by leilei
Wed Jul 21, 2021 7:53 pm
Forum: Gaming
Topic: Gran Turismo games
Replies: 1
Views: 500

Re: Gran Turismo games

No sound, and music. Solution: Play Gran Turismo 4 music from phone FWIW I get sound on PPSSPP through Lakka on other PSP games. It's also newer than 2019. 1. Run this in terminal: sudo apt-get install pcsxr PCSXR through the repo is probably ancient history by this point (and given debian security...
by leilei
Fri Jul 09, 2021 8:16 pm
Forum: Gaming
Topic: There is a way to play Team Fortress classic on Raspberry?
Replies: 3
Views: 636

Re: There is a way to play Team Fortress classic on Raspberry?

Team Fortress Classic is strictly a closed source Half-Life-based game (it was an official mod that shipped with HL's patches and HL GOTY since 1999, and became a standalone game around 2003 when Steam first hit). You're not going to compile it at all. Your best bet is probably box86'ing a whole Ste...
by leilei
Fri Jul 09, 2021 7:22 pm
Forum: Gaming
Topic: Hexen 2 is not installing.
Replies: 4
Views: 629

Re: Hexen 2 is not installing.

Maybe I should emulate Win98 under QEMU? This would run very poorly. All the setup program's good for is setting up convenient shortcuts for Windows, as well as setting certain obscure registry keys to get the original (old, unmodified) game to not complain about being installed improperly. (very c...
by leilei
Fri Jun 25, 2021 10:52 pm
Forum: Gaming
Topic: Quake 2 on Pi 3 or 4, Raspbian
Replies: 5
Views: 898

Re: Quake 2 on Pi 3 or 4, Raspbian

When i've tried Quake2 on a Pi3 some years ago, i've had used the yamagi port. Felt rather sluggish however (in both 320x240 software rendering and GL) but might still work out as just a server. The big caveat with Quake2 on the Pi (or any non-x86 computer in general), should you ever consider 3rd p...
by leilei
Sat May 15, 2021 4:06 am
Forum: Gaming
Topic: [Guide] How-to install Doom 3 on Raspberry pi 4
Replies: 13
Views: 10814

Re: [Guide] How to install Doom 3 on Raspberry pi 4

If buying on Steam isn't an option, then you'll have to go for secondhand retail versions of the original CD release and fetch the pk4s with a computer that has a CD/DVD rom drive and/or an external CD/DVD drive, and then download the latest patch files (gamedatapackager should be able to handle thi...
by leilei
Tue Apr 27, 2021 3:17 am
Forum: Gaming
Topic: duke Nukem??
Replies: 2
Views: 444

Re: duke Nukem??

Currently, the only legal downloads for the first 3 duke games are the shareware versions. Past digital releases have been pulled due to IP rights issues, leaving only the more recent Duke3D World Tour rerelease. for the first game (aka "DUKE NUKUM") - DOSBox can emulate it well. It doesn'...
by leilei
Tue Sep 15, 2020 1:49 am
Forum: Off topic discussion
Topic: ARM sold to Nvidia
Replies: 100
Views: 13686

Re: ARM sold to Nvidia

Given Nvidia's lack of documentation for their GPUs (including their earliest), that's more horrifying than "yay finally rtx/cuda on pi!!!". It's still a little amazing that Noveau exists at all.
by leilei
Tue Sep 15, 2020 12:35 am
Forum: Off topic discussion
Topic: ARM sold to Nvidia
Replies: 100
Views: 13686

Re: ARM sold to Nvidia

Nvidia's PR on it leans heavily on the "AI" part, and that brings back some trauma over National Semiconductor gutting Cyrix' development for focusing on the embedded MediaGX 486-class embedded CPUs in 1999, forcing themselves off the consumer desktop CPU market they once influenced.... Cy...
by leilei
Tue Sep 15, 2020 12:26 am
Forum: Gaming
Topic: emulating ps1 and 2 games on raspberry pi zero w?
Replies: 2
Views: 2226

Re: emulating ps1 and 2 games on raspberry pi zero w?

PCSX Rearmed, particularly through lakka, starts to get fully playable on a Pi3. (without any upscaling/overclocking/etc) Not even a Pi4 can do PS2 emulation. Play! is still quite immature, DobieStation's also too early, and box86'ing PCSX2 is a big no . PS2 emulation is something modern x86 desktop...
by leilei
Wed Jul 08, 2020 6:18 am
Forum: Gaming
Topic: Why is dosbox with OpenGL drawing so slow?
Replies: 11
Views: 2732

Re: Why is dosbox with OpenGL drawing so slow?

There is a way to check if arm dynarec is active in the binary after building the source? Once you're running, type this in dosbox: core dynamic If there's no error in the console terminal window (not dosbox's) that would read "dynamic" is not a valid value for variable: core. then it sho...
by leilei
Wed Jul 08, 2020 3:53 am
Forum: Gaming
Topic: Why is dosbox with OpenGL drawing so slow?
Replies: 11
Views: 2732

Re: Why is dosbox with OpenGL drawing so slow?

X removes the dynamic recompiler (a sacrifice made for their Windows 95 ambitions, as DOSbox does not support running any form of Win9X for scope reasons and it's very unstable/ impractical anyway) and probably likely has no ARM dynarec, so it'll likely be worse. DOSbox's official SVN has the arm dy...
by leilei
Sun Jul 05, 2020 12:42 am
Forum: Gaming
Topic: STICKY: GAMES LIST: Games That Work On The Pi
Replies: 342
Views: 854929

Re: STICKY: GAMES LIST: Games That Work On The Pi

The list is avoiding individually emulated games, and it's nice to have a list strictly about games the Pi can actually run than the usual top 100 emulated favorite toplists that give the impression how the Pi's only ever for emulating. (Also the dosbox on apt-get is terribly slow. Compile from DOSb...
by leilei
Tue Jun 16, 2020 4:08 am
Forum: Gaming
Topic: Why is dosbox with OpenGL drawing so slow?
Replies: 11
Views: 2732

Re: Why is dosbox with OpenGL drawing so slow?

Sounds unaccelerated at this point. DOSBox's OpenGL rendering treats the screen buffer as a texture and keeps uploading to it. glxinfo might report llvmpipe for the GL driver. There's also the possible chance the firmware/kms driver broke GL acceleration again in an update. It's happened for Pi3 bef...
by leilei
Sat Jun 13, 2020 11:41 pm
Forum: Gaming
Topic: Portal on the Raspberry PI?
Replies: 7
Views: 3398

Re: Portal on the Raspberry PI?

Unless Valve suddenly feels like to make an ARM steam and make new ARM support for their games (which would likely only ever happen for Mac), your only Portal is through Steamlinking from a capable computer.
by leilei
Thu Jun 11, 2020 1:06 am
Forum: Gaming
Topic: Game Engine
Replies: 49
Views: 7997

Re: Game Engine

Have to chime in.... I'd suggest learning Godot at this point just for the fact it's not built on decades of legacy cruft. There are games that are completely open source, for example Doom 1993, Quake 1996, Return to Castle Wolfenstein 2001. You can consider building mods or practice map design usin...
by leilei
Mon Jun 01, 2020 1:50 am
Forum: Gaming
Topic: About using the crt shader "Interlaced Halation" on the Raspberry Pi 4 (on Retroarch)
Replies: 2
Views: 1839

Re: About using the crt shader "Interlaced Halation" on the Raspberry Pi 4 (on Retroarch)

On 1920x1080 with Lakka running SNES9X 2010 with SNES Test Program, here's the framerates on a stock Pi 4: crt-aperture: 12.87 crt-caligari: 44.91 crt-cgwg-fast: 26.30 crt-easymode: 22.69 crt-easymode-halation: 10.76 crt-geom: 9.76 crt-guest-dr-venom-fast: 13.63 crt-guest-dr-venom: 8.86 crt-guest-sm...

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