Maybe. Take it upon yourself to see how it functions (if it's just JAR files injected into the command line, figure out which and try to include them in the CP line, and maybe it includes another class or something). Generally you can run Minecraft through the Java console on a PC that has the mods you want installed, and backtrack the log to find out how it works, then try transplanting those actions to the runOptifine script. That's how I got to the point of figuring how to get the most recent version of Minecraft loaded up on the Pi. The Pi was made for tinkering so... tinker.Xynus wrote:Would there ever be a way to run simple Forge mods on the raspberry pi? I was thinking simpler mods, like Effect HUD, Armour HUD, etc.? OR would the type of mod not make a difference?
When I started trying to get Minecraft on here, I knew almost nothing about Linux as a whole and definitely nothing about Java. Now I have a basic idea of how they both function and I can get around in Linux and I actually use Java command line to execute other Java based applications I ran (which until recently didn't even know they were Java apps). You can take a lot of pride in knowing you figured out how to do something yourself instead of relying on others to get it done. It makes you enjoy it that much more.
Everyone has their limitations and I certainly have mine, but it's fun to improve. I would love to be able to actually write that runOptifine script rather than take someone else's work and modify it. There is so much about how to write scripts I don't understand yet, but I hope to get there in the future.
If you do attempt loading these mods and run into problems, post what you're seeing and we'll try to work through it. That's kind of why these forums exist. Yay for collaboration!